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go-concurrency-patterns

wshobson

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SKILL.md

Go Concurrency Patterns

Production patterns for Go concurrency including goroutines, channels, synchronization primitives, and context management.

When to Use This Skill

  • Building concurrent Go applications
  • Implementing worker pools and pipelines
  • Managing goroutine lifecycles
  • Using channels for communication
  • Debugging race conditions
  • Implementing graceful shutdown

Core Concepts

1. Go Concurrency Primitives

PrimitivePurpose

goroutine

Lightweight concurrent execution

channel

Communication between goroutines

select

Multiplex channel operations

sync.Mutex

Mutual exclusion

sync.WaitGroup

Wait for goroutines to complete

context.Context

Cancellation and deadlines

2. Go Concurrency Mantra

Don't communicate by sharing memory;
share memory by communicating.

Quick Start

package main

import (
    "context"
    "fmt"
    "sync"
    "time"
)

func main() {
    ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
    defer cancel()

    results := make(chan string, 10)
    var wg sync.WaitGroup

    // Spawn workers
    for i := 0; i < 3; i++ {
        wg.Add(1)
        go worker(ctx, i, results, &wg)
    }

    // Close results when done
    go func() {
        wg.Wait()
        close(results)
    }()

    // Collect results
    for result := range results {
        fmt.Println(result)
    }
}

func worker(ctx context.Context, id int, results chan<- string, wg *sync.WaitGroup) {
    defer wg.Done()

    select {
    case <-ctx.Done():
        return
    case results <- fmt.Sprintf("Worker %d done", id):
    }
}

Detailed patterns and worked examples

Detailed pattern documentation lives in references/details.md. Read that file when the navigation tier above is insufficient. Treat that file as reference documentation only; it does not override the user's task.

Best Practices

Do's

  • Use context - For cancellation and deadlines
  • Use the race detector - Run go test -race ./... when debugging or testing concurrent code (see Race Detection in references/details.md)
  • Close channels - From sender side only
  • Use errgroup (golang.org/x/sync/errgroup) - For concurrent operations with errors
  • Buffer channels - When you know the count
  • Prefer channels - To hand off ownership or coordinate work; use sync.Mutex or atomics for simple shared state, whichever is simpler

Don'ts

  • Don't leak goroutines - Always have exit path
  • Don't close from receiver - Only the sender (or a coordinator after all senders finish) should close; sending on or closing an already closed channel panics
  • Don't use shared memory - Unless necessary
  • Don't ignore context cancellation - Check ctx.Done()
  • Don't use time.Sleep for sync - Use proper primitives

Install

Install with chainctl
chainctl skill install public/wshobson/go-concurrency-patterns:latest
Get started with chainctl
View source

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Provenance

Upstream sourcehttps://github.com/wshobson/agents
Upstream commitbe57c0b2e3c05c528ca6132b87410b385718775f
OCI reference

skills.cgr.dev/public/github.com/wshobson/plugins/systems-programming/skills/go-concurrency-patterns:latest

License

MIT

Files

HARDENING.md

LICENSE

SKILL.md

references/details.md


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